Full new UI for ox_inventory, every ox_inventory feature kept
Drop-in module: ox_inventory's own Lua files are not edited
3 themes (Edge, Soft, Glass) and 10 accent colours
Settings menu per player: theme, colour, background, blur, sound, streamer mode
Live character in the middle that follows your mouse with its head
Clothing menu: take off and put back 12 clothing pieces with animations
Character card: name, ID, job, cash, bank and playtime
Status bars: health, armour, hunger and thirst
3D weapon attachments: real weapon model, drag parts onto their slots
Attachment points read from the weapon model, works for all weapons
Weapon skins and finishes shown on the 3D preview
Wearable backpack and duffel bag, shown on the character's back
Small pouches (paper bag) that open next to the inventory
Bag contents shown on hover
Weapon throwing with aim arc, power charge and real physics
Pick up thrown items with the E key
Give by pointing: camera lifts, click the player you want to give to
Premium slots: locked rows unlocked with a Tebex transaction ID
Category tabs, item search and tier (rarity) colours
Fast group move with Shift + click
Shop with receipt, cash and card payment
Crafting screen with recipe search
7 hotbar slots
All slots on screen, no scrolling
"Inventory full" warning and slot effects when items arrive or leave
15 sound effects with volume control
Extra items, categories and tiers set in simple list files
Made for ESX and Qbcore and Qbox
Easy installation and configuration
Regular updates with top-notch support